Dumb idea but if the UI was only available in the languages the admins speak, for a modular social media service, it could encourage its users to contribute to the git repository, raise issues, etc. in their own languages (instead of feeling gatekept as non-English speakers)? @BonfireBuilders #bonfire_feedback
Think at topics as a way to (collectively) curate contents that are created daily over the fediverse.
A topic (eg. +transfeminism) can include any activity (of any kind and from any user) that fits its scope and may have sub-topics to fine grain the level of details of what it is about.
A user can follow a topic same as they would follow a user (in fact, at code-level, topic is an AP actor as well).
Anytime a new activity is added to it (by +tagging it), the topic will auto-boost it and that activity will appear on the timeline of any user that followed it (you will notice a little "published in topicname" above the activity).
When you create a topic, you can also define its boundary, and (soon) add roles - to specify which user has permissions to add / review / ... it.
Topics are a powerful way to collect activities that are trasversal to any specific user in ways that do not enforc the current social media trend of pushing users to become influencers.
that said, we didnt really figured out yet a meaningful UX for topics - still keeping the ambiguity rolling, so thanks for the feedback 😊
Unknown type of activity/object
Think at topics as a way to (collectively) curate contents that are created daily over the fediverse.
A topic (eg. +transfeminism) can include any activity (of any kind and from any user) that fits its scope and may have sub-topics to fine grain the level of details of what it is about.
A user can follow a topic same as they would follow a user (in fact, at code-level, topic is an AP actor as well).
Anytime a new activity is added to it (by +tagging it), the topic will auto-boost it and that activity will appear on the timeline of any user that followed it (you will notice a little "published in topicname" above the activity).
When you create a topic, you can also define its boundary, and (soon) add roles - to specify which user has permissions to add / review / ... it.
Topics are a powerful way to collect activities that are trasversal to any specific user in ways that do not enforc the current social media trend of pushing users to become influencers.
boundaries and circles atm they're not really usable, we've been iterating through different UXs, and we plan to work on them in the coming month
, the first time a message appear Unblocked ; why `
When i ghost myself, on the Settings > Ghosted page i am in the list, there is a button Unghost , when i click on the "Unghost" button :
- the first time, a message appear "Unblocked" ; why "Unblocked" and not "Unghosted" ?
- the second time, a message appear "Could not unblock", why the blocked user is not removed from the ghosted list when i clicked the first time ?
On the reply, there is 3 dots buttons, in this context menu, there is the option "Delete this Respond from feeds" that is larger than the context menu ; also why "Respond" with a capitalized "R" ?
I can "Reply" to a "Post" but i can delete my "Respond" ; do there is differences between "Reply" and "Respond" ?
For consistency reason, i would expect to have the same word used every where
Unknown type of activity/object
, the first time a message appear Unblocked ; why `
When i ghost myself, on the Settings > Ghosted page i am in the list, there is a button Unghost , when i click on the "Unghost" button :
- the first time, a message appear "Unblocked" ; why "Unblocked" and not "Unghosted" ?
- the second time, a message appear "Could not unblock", why the blocked user is not removed from the ghosted list when i clicked the first time ?
In the last UI update, I don't see the "load more" button? (And I don't miss it?) @BonfireBuilders #bonfire_feedback
I'm not saying you should drop the "load more" button but I'd be interested to see builds that explicitly exclude it @BonfireBuilders #bonfire_feedback
In the last UI update, I don't see the "load more" button? (And I don't miss it?) @BonfireBuilders #bonfire_feedback
Oh, looks like you can get discussion on a post, and it's threaded, too, simply by virtue of replies being themselves posts that you can reply to.
TBH I did like unthreaded replies on G+; it was more like a normal conversation.
Also, I think that the editor expects single newlines, but doesn't visually display that quite like it'll end up in a published post. I have a habit, from text editors, of doing double-newlines! So I thought, based on the look of the editor, that I should, and then the resultant post looked spaaaaaaaced ouuuuuuuut.
Also, cmd-return doesn't post. Let's see if ctrl-return does. Nope!
Oh, and Masto displays things fine but:
- Strips all Markdown formatting.
- Ignores CWs.
The first I can live with, but the second would seem to pose a defederation risk, because it makes it seem like you're not playing along nicely.
Weird. It doubles the image when I view the post in-detail.
Oh, looks like you can get discussion on a post, and it's threaded, too, simply by virtue of replies being themselves posts that you can reply to.
TBH I did like unthreaded replies on G+; it was more like a normal conversation.
Also, I think that the editor expects single newlines, but doesn't visually display that quite like it'll end up in a published post. I have a habit, from text editors, of doing double-newlines! So I thought, based on the look of the editor, that I should, and then the resultant post looked spaaaaaaaced ouuuuuuuut.
Also, cmd-return doesn't post. Let's see if ctrl-return does. Nope!
A long post to try this out
Weird. It doubles the image when I view the post in-detail.
A long post to try this out
Unknown type of activity/object
This is a test message
Where i just some lines
to this how the markdown is rendered
My guess is that the markdown is not rendered the same way
in the first post
and in the replies